Online games will continue to “bloom” quickly with the help of the clouds

Online Games is an extremely fast-growing industry with impressive revenue growth in less than a decade.

This industry even affects other entertainment fields such as cinema, music, television, etc., creating a huge income for players. It is these things that make people have a different view of games and gradually recognize this industry as a serious field in society.

Cloud computing offers new opportunities for the gaming industry and also solves common issues. Technology is almost embracing this field and has the potential to contribute to the development of the prevailing gaming industry. The application of cloud computing not only brings "huge profits" for businesses but also serves the maximum needs of players.

The cloud is the foundation for the online game publishing industry to flourish

cloud-gaming-services

The first issue we need to consider is that the video game will have to be compressed to stream for the players. This is an important point to solve in order to address the requirement of the players’ higher speed. Additionally, the players’ connection speed is also a related issue.

In short, the faster the Internet speed, the higher the quality of video sent to the players. A quality service will take advantage of the additional bandwidth gathered from many data centers across the country to ensure immediate replenishment when the demand arises. As a result, streaming is uninterrupted and satisfies a more optimal player experience.

Another issue is the hardware power. One thing we need to clearly distinguish is that there is a significant difference in video streaming and game streaming techniques. Games are interactive files while movies are static files. This difference is the basis of all technical and cost challenges. You need to render a game continuously, but only need to render the final movie version once.

In order to do so, computational strength and hardware power are required. Latency is also a challenge and depends on the distance from the game rendering position, but this challenge can be solved in most cases. With the integration of a load balancer, the load will be distributed evenly to the locations, supporting continuous transmission.

There is another latency issue. Video games are a medium sometimes based entirely on accuracy. Only a second late can decide between life and death, overthrowing the "boss" or recharging a new sum of money. With a game installed on the console or PC, the hardware will automatically calculate to handle the press of the button and display the appropriate feedback. In the streaming model, the signal from the player's controller must be sent to the cloud server, then the video must be rendered and played back to that person. Each of these steps will occur in a fraction of a second, but a slow response will decisively affect the outcome of the game. However, these concerns about latency have dropped to a very low level when running on cloud servers.

Using the cloud platform creates high scalability, high-end games can be run even on low-end machines. Limiting capacity from memory, graphics, and processing power will no longer be an obstacle because the cloud server only takes a few mouse clicks to expand as required and therefore provide users with the most satisfying playing experience.

The cloud-based gaming experience is the key to a broad industry development

paperspace

Just like the digital media booming story, the use of cloud hardware can make a difference for the gaming industry. These include 3D gaming applications, interactive virtual reality on the player's PC. For example, players can play, watch and share games as if they are sitting on the same sofa without having to own cloud hardware and every gamer can become a "server" for their friends’ virtual experience.

Instead of focusing on making hardware or consoles mobile and easy to use, with the help of cloud services, game companies can focus more on providing internal content for exciting and thrilling games. Playing games on the cloud eliminates the need to bring a console and gives the players quick access to many games through laptops, smartphones, and desktops.

In fact, cloud computing eliminates existing concerns in the gaming industry and replaces it with new opportunities. Cloud computing revolutionized the gaming industry by helping game makers generate more revenue and profit, while also attracting customers through a particularly interesting gaming experience.

 

By: Joe Cook